\n Is it better to choose quality over quantity? Or is it about finding the right balance\n between both?\n
\n\n In the case of UX research, it’s about finding the right match for your needs. First, it’s\n best to ask yourself what is the goal of your research. With the answer in mind, it will be\n much easier to pick the right method. And even if you choose to focus on numbers,\n qualitative data can help you get the full picture. It’s invaluable for both UX design teams\n and other project stakeholders.\n
\nWith this guide, you’re going to learn:
\nReady to improve the quality of your research? Keep on reading to find out more!
\n\n Qualitative UX research methods overview\n
\n\n Qualitative UX researcher toolbox\n
\n\n Key takeaways for your qualitative UX research strategy\n
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\n Being data-driven isn’t all about numbers. To gain an in-depth insight into the user\n behavior, you need to turn to qualitative data as well. Effective design research should\n cover both sides of the coin, qualitative and quantitative.\n
\n\n Quantitative UX research (sometimes shortened to quant for\n clarity) will tell you what is happening. It gives you results that are objectively\n measurable and can be presented in a numerical form. Some of the most popular research\n techniques for this kind of user research include{' '}\n \n A/B testing\n \n , questionnaires and web analytics benchmarking.\n
\n\n In other words, quantitative research leaves you with hard data. This kind of information is\n invaluable yet it requires more context to draw actionable insights.\n
\n\n And here’s where qualitative UX research comes in useful.\n
\n\n True, this kind of research won’t provide you with statistically significant what,\n but it will give you an equally important why instead.\n
\nNot sure how that would work? Here’s a simple example:
\n\n Imagine that you’re running an e-commerce store with low conversion rates. After analyzing\n your sales funnel, you find out that your users drop out when they need to choose the\n payment method. This is the quantitative part – you know what is the problem but you don’t\n know what caused it.\n
\n\n Once you find out that the issue lies there, you take a closer look at session recordings\n from this part of the funnel. With this qualitative research method, you see that the users\n don’t realize that the “Order and pay” button is there – it’s on the website, but it’s not\n visible above the fold. Because of that, the visitor doesn’t know that they need to scroll\n down. Armed with this knowledge, you can easily solve the issue.\n
\n\n See the pattern? Without this kind of user research, you wouldn’t have realized that the\n problem lies there.\n
\nSo, how do qualitative research techniques work?
\n\n Qualitative methods in UX research (you can use the shorter qual{' '}\n form as well) are based on direct observation of user behavior. If your users are struggling\n with a particular element of the website, you will see exactly how they interact with it and\n what can be the cause of the problem.\n
\n\n What’s more, qualitative methods can be used at any stage of the design process. In many\n cases, you don’t need to have a fully-functioning app to conduct user research. No need to\n rely on trial and error – getting feedback from your users at an early stage can help you\n build a better product without guessing.\n
\n\n Another big advantage of qualitative research is that even if something is not clear at\n first sight, you can usually ask additional questions to get more insight. Again, numbers\n are a clear and objective source, but they’re pretty superficial. Digging a little deeper\n can lead to unexpected findings, especially early in the process.\n
\n\n So, how do you get started with qualitative research? As you can probably imagine, the field\n is quite extensive and it’s virtually impossible to cover everything at once. To help you\n out, we’re describing the most prominent qualitative UX research methods below.\n
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\n Individual in-depth interviews (IDI) are one of the most commonly used\n qualitative UX research methods. This method is popular mainly because it feels natural,\n kind of like having a casual conversation. What’s more, interviews can serve different\n purposes. They can be used during different stages of the design process; not only testing\n but also definition and ideation.\n
\n\n IDIs can be divided into structured and unstructured{' '}\n interviews. Most of the time, the interview covers broad topics for discussion and sets a\n direction for the conversation. In this case, it falls in the middle of the spectrum and can\n be classified as semi-structured.\n
\n\n Sounds good, but there’s got to be a catch, right? There is one important thing to keep in\n mind: interviews are a declarative method.The answers are not always\n directly reflected in reality and the user doesn’t even have to be aware of that\n
\n\n It’s not about giving wrong answers deliberately. Rather than that, the user’s memory may be\n flawed or they might be subconsciously trying to show themselves in a better light. Because\n of that, in-depth interviews can be a valuable source yet the answers still need to be{' '}\n validated with behavioral methods.\n
\n\n What’s more, interviews are time-consuming. Even if you’re conducting them\n remotely, you still need to spare some time for a 1-on-1 meeting. This leads to another\n common problem: when your target audience is hard to reach, it can be challenging to find a\n user that’s willing to devote some of their time. It’s a common practice to use incentives,\n such as discount codes or gift cards. These usually work well but also increase the cost of\n your research.\n
\n\n Despite all these limitations, IDIs still remain one of the most popular (and truly\n valuable) qualitative UX research methods. During an individual in-depth interview, the\n user’s answers are not affected by the group’s influence. If something interesting comes up,\n the researcher can always ask additional questions. These advantages make it insightful and\n quite easy to conduct as well.\n
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\n Focus group interviews (FGIs) are moderated group interviews that first\n became popular in the field of marketing research. The session typically lasts for around 2\n hours and is based on a previously created scenario.\n
\n\n As you can imagine, FGIs can be challenging to organize, as this method requires you to\n gather 4-8 people in one place at the same time. Partially because of that,{' '}\n \n UX focus groups\n {' '}\n are decreasing in popularity.\n
\n\n There are other factors that shape this tendency, such as social influence.\n When you’ve got several participants in one room, it’s likely that one of them will dominate\n the discussion, even despite the moderator’s intervention. Also, focus groups are a poor\n choice for discussing delicate topics, as the participants need to share their opinions in\n public. And again, FGIs are a declarative method, just like interviews.\n
\n\n So, what are the bright sides? Focus groups can be a quite efficient alternative to in-depth\n interviews if you can gather all your participants in one room at the same time. This method\n can also prove useful at the very start of the process, as the group might come up with some\n genuinely creative ideas.\n
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\n Even if you’re short on time and money,{' '}\n \n session replay\n {' '}\n is an effective qualitative research method you can try right away. All you need to do is\n paste a small JavaScript snippet in your website’s code. Thanks to this little tweak, you’ll\n be able to see how the visitors interact with your product.\n
\n\n \n Try session replay software for free and see how it works!\n \n
\n\n Watching{' '}\n \n session recordings\n {' '}\n is a lot like sitting next to your user. Session replay tools replicate all the mouse\n movements, clicks and other activities. With this solution, you see exactly what the user\n sees on the screen. For instance, if they encounter a bug, you’ll also see when they got\n lost and what went wrong.\n
\n\n Although it might be surprising, in some cases UX designers may{' '}\n prefer session replays to real-time interviews. There are two main reasons\n behind that:\n
\n\n And the best part? Session recording tools include many different tracking methods, starting\n from mouse movement tracking:\n
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\n This method allows you to see how the user moves the mouse cursor. It’s a more affordable\n alternative to{' '}\n \n eye-tracking\n {' '}\n studies, which call for extensive budget and expensive gear. With mouse movement tracking,\n you can see how your users think and where they look for particular elements of the website.\n
\n\n Another important feature that’s commonly used in session recordings is{' '}\n \n click tracking\n \n . As the name suggests, it allows you to see where the users click on your website. And\n there is even more to that – many session replay tools, such as LiveSession, detect{' '}\n \n rage clicks and error clicks\n {' '}\n as well. With this functionality, you’re able to spot points of frustration very easily.\n
\n\n A huge advantage of session recordings is that you don’t need a fully-functioning website –\n an HTML prototype will do just fine. You can upload it to any server and show to\n participants recruited for your remote user research.\n
\n\n Alright, so what are the downsides? First of all, this UX research method can’t be used in\n the very early stages. Even though you don’t need a released website, you still got to\n provide at least a prototype.\n
\n\n The analysis can be challenging too, as the recordings don’t provide you with additional\n context. They’re a goldmine of information yet they can still be enriched with other sources\n of data, such as in-depth interviews mentioned before.\n
\n \n\n \n
\n On a scale from 1 to 5, how satisfied are you with this feature?\n
\n\n This is a classic example of a quantitative feedback form.{' '}\n Qualitative feedback forms, on the other hand, are about asking the user to\n share their thoughts in a written form. Usually, they’re expected to write just one or two\n sentences.\\ \\ This kind of form can be used to ask if the user is satisfied with a new\n feature, or just to get general suggestions on product improvements. Once again, this is a\n declarative method, and the users are not always keen on answering additional questions.\n They’re focused on fulfilling their goal – why would they pay attention to surveys?\n
\n\n Forms like these, however, have other significant advantages. They’re cheap and can be\n quickly implemented on the website. And the cherry on top: in this case, data analysis is\n pretty fast and you can easily draw actionable insights from the responses.\n
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\n Think-aloud protocol (also known as thinking aloud protocol)is one\n of the most popular methods in usability testing. The idea here is quite simple: you ask the\n user to speak all their thoughts out loud. They are supposed to say whatever comes to their\n mind.\n
\n\n With this approach, the researcher can see how the user interprets different functionalities\n and how they perceive the website in general. In other words, it gives a solid background\n for understanding why the users behave in a certain way. Actually, it’s the closest you’ll\n ever get to reading your user’s mind, right?\n
\n\n To top it all off, the think-aloud protocol is also cheap and easy to master. It meets the\n right objective behind usability testing: it allows you to see if your design is actually\n easy to use.\n
\n\n So, what are the limitations in this case? First of all, this usability testing method also\n requires at least a prototype. It’s also good to keep in mind that this method is\n declarative, which is why the declared problems are not always reflected in reality. The\n situation is a bit unnatural too, which of course may influence the answers.\n
\n\n The methods described before apply either to coming up with ideas or to testing a\n functioning product.\n
\n\n And what if you could actually involve your users in the design process?\n
\n\n Participatory design is based on that idea. It allows the user to step in\n the designer’s shoes – at least to some extent. They can take part in{' '}\n design workshops, such as the ones conducted with the{' '}\n design studio method:\n
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\n \n \n Design studio\n \n {' '}\n is a simple tool that can be used to find your user’s pain points and generate innovative\n ideas. All you need is a moderator, an enthusiastic group, a couple of pens and sheets of\n paper.\n
\n\n The obstacles? The main one probably already crossed your mind:{' '}\n participatory design is expensive.\n
\n\n Yes, it’s a source of valuable qualitative insights, but it also adds additional steps to\n the design process.\n
\n\n Not every team can afford this, especially with limited resources. On the other hand, it\n might help you avoid pitfalls during the redesign process. Participatory design is a great\n way to make your users feel included and validate your first ideas.\n
\n\n Now that you know some of the most popular UX research methods, it’s time to move on to the\n next step – the necessary tools.\n
\n\n Empathy, inquisitiveness and brilliant communication skills are must-have traits for a good\n qualitative UX researcher. Personal qualities are crucial, but they’re not enough: even the\n best professional won’t get far without the right tools.\n
\nHere are some of the tools that are essential in every qualitative UX research toolbox:
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\n If you need an advanced session recording tool, LiveSession is what you’re\n looking for. The app records user activities (scrolls, clicks, mouse movements) and offers\n advanced segmentation to analyze them later. You can filter the recordings according to a\n wide choice of different variables. This will help you get valuable insights on user\n behavior.\n
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\n \n Lookback\n {' '}\n is a user recording tool that allows you to conduct interviews online. It can be used for\n both in-house and remote interviews. Lookback not only captures the screen, but also records\n the user’s face and voice. You can see and hear their reactions, which gives you plenty of\n valuable additional information. It’s a great tool to use for think-aloud protocol usability\n testing and interviews as well.\n
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\n Qualitative research comes with a lot of note-taking.{' '}\n \n Reframer\n {' '}\n is a tool to make this part of the process more effective. It allows you to set up the\n objectives of your research first, take notes and then analyze the data in a more efficient\n way. The app also makes it easier to look for certain topics in your notes later – and we\n all know how messy it can get, right?\n
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\n Having trouble recruiting research participants? There are tools to help with that. For\n instance,{' '}\n \n TestingTime\n {' '}\n can help you find users for different kinds of studies, from focus groups and individual\n interviews to workshops and surveys. This platform has a quite extensive base of\n participants and if you can’t find people to take part in your research, this might be the\n solution you’re after.\n
\n\n We’re aware that the qualitative research field may seem overwhelming at first, even for\n experienced UX professionals. No matter how advanced you are, we would like to encourage you\n to stay curious, empathetic and open for new insights. Qualitative methods can lead to\n surprising findings that may even drive your design strategy to a whole new direction. We\n hope that you could learn something new with this article and that you’ve found some\n inspiration for your future research.\n
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